Our Purpose

Our main goal is to broaden the network of women researchers in Computer Graphics. We believe that we can help increase the number of women pursuing cutting edge research in the field by creating environments where women researchers can interact with each other and seek role models, mentorship, and encouragement.

With these goals in mind, our events are always centered about research topics—e.g., sharing advice about how to pick research topics, pursue research questions, and navigate the industry/academia markets.

Our main yearly event is the Berthouzoz's lunch that happens at the SIGGRAPH conference. We also have a mailing list and facebook group where we encourage research-related advice and opportunities.

Who We Are

Team Members

  • Adriana Schulz
    Assistant Professor
    University of Washington

    Adriana is an assistant professor at the Allen School of Computer Science & Engineering at the University of Washington, where she is a member of the Computer Graphics Group (GRAIL). Her research focuses on computational design for manufacturing. As 3D printers and industrial robots begin to reshape manufacturing, her goal is to define design tools that will drive and democratize this new industrial revolution. She received her Ph.D. degree in June 2018 from the Computer Science Department at MIT, where she was advised by Professor Wojciech Matusik.

  • Anh Truong
    Event Coordinator: SIGGRAPH Berthouzoz Lunch
    PhD Student
    Stanford University

    Anh is a second year PhD student in Computer Science at Stanford University where she is advised by Maneesh Agrawala. Previously, she worked as a research apprentice in the Creative Intelligence Lab at Adobe Research, where she was primarily advised by Wilmot Li and David Salesin. Her research interests are at the intersection of computer graphics and human-computer interaction (HCI). Her work specifically focuses on leveraging technology in conjunction with HCI principles to improve video capture and editing workflows.

  • Deepali Aneja
    Resources Coordinator
    Research Engineer
    Adobe Research

    Deepali is a Research Engineer at Adobe Research. She joined Adobe in December 2019 after completing her Ph.D. in Computer Science in the Graphics and Imaging Lab at the University of Washington. Deepali’s research is at the intersection of computer vision, machine learning, and human-computer interaction. Her work focuses on developing learning-based techniques for performance-based animation and image-to-image translation.

  • Liane Makatura
    PhD Student

    Liane is a third-year PhD student at MIT, where she is advised by Prof. Wojciech Matusik in the Computer Science Department. She received her Bachelors degree from Dartmouth, with a double major in Math and Computer Science, and a minor in Digital Arts. She is interested in Computational Fabrication, and develops tools that make it easier to design and fabricate functional objects.

  • Yuxuan Mei
    PhD Student
    University of Washington

    Yuxuan is a second-year PhD student with the Graphics and Imaging Laboratory (GRAIL) at the University of Washington where she is advised by Professor Adriana Schulz. Previously, she completed her B.S. degree in Computer Science at Columbia University. Her research interests are physics based simulation and computational fabrication.

  • Kate Salesin
    Spotlights Coordinator
    PhD Student

    Kate is a third-year PhD student at Dartmouth College, advised by Wojciech Jarosz. She received her B.A. in Computer Science with a minor in Marine Biology from Cornell University in 2016. Her research interests lie in using the photorealistic rendering capabilities of computer graphics to solve optical problems in other scientific fields such as oceanography, atmospheric science, and astronomy. Outside of the lab, she enjoys sailing, knitting, and statskeeping for Dartmouth hockey.

  • Silvia Sellán
    Event Coordinator: SGP
    PhD Student
    University of Toronto

    Silvia is a second-year PhD student in Computer Science at the University of Toronto, advised by Prof. Alec Jacobson. Previously, she completed her B.Sc. degrees in Mathematics and Physics at the University of Oviedo. She has interned once at the Fields Institute of Mathematics and twice at Adobe Research, under the mentorship of Noam Aigerman. Her research in Geometry Processing focuses on bridging the gap between real-world and virtual geometries and seamlessly integrating the two.

  • Xuan Luo
    Communications Director
    PhD Student
    University of Washington

    Xuan is a PhD student in the UW Reality Lab of the Paul G. Allen School of Computer Science and Engineering at University of Washington, working with Prof. Steven Seitz, Prof. Jason Lawrence and Ricardo Martin Brualla. She is interested in combining virtual/augmented reality with computer vision and graphics to create interesting surreal experiences. Prior to UW, she did research on stereo matching in BCMI lab at Shanghai Jiao Tong University with advisor Prof. Hongtao Lu and on deep learning in National Univerity of Singapore with advisor Prof. Shuicheng Yan.

Advisory Board

  • Kavita Bala
    Professor, CS Dept. Chair
    Cornell University

    Kavita Bala is the Chair of the Computer Science Department at Cornell University. She received her S.M. and Ph.D. from the Massachusetts Institute of Technology (MIT), and her B.Tech. from the Indian Institute of Technology (IIT, Bombay). She co-founded GrokStyle (acquired by Facebook), and is a faculty Fellow with the Atkinson Center for a Sustainable Future. Bala currently serves on SIGGRAPH's Papers Advisory Group (PAG) and has served as the Editor-in-Chief of Transactions on Graphics (TOG), on the Papers Advisory Board for SIGGRAPH and SIGGRAPH Asia, and as Associate Editor for TOG (Transactions on Graphics), TVCG (Transactions on Visualization and Computer Graphics) and CGF (Computer Graphics Forum). She specializes in computer graphics and computer vision, leading research in recognition and visual search; material modeling and perception; and realistic, physically-based rendering.

  • Hijung Valentina Shin
    Research Scientist
    Adobe Research

    Valentina is a research scientist at the Creative Intelligence Lab at Adobe Research. Her research investigates novel interaction techniques to facilitate effective interaction with audiovisual media (e.g., video, audio, visual presentations) for authoring, collaboration and consumption. She is passionate about supporting creative experiences through both interactive and automatic design tools. Previous to joining Adobe, she completed her Ph.D. in computer science at MIT with Fredo Durand. She was an undergraduate at the Princeton University and completed her B.S.E. in Computer Science.

  • Jessica Hodgins
    Carnegie Mellon University

    Jessica Hodgins is a Professor in the Robotics Institute and Computer Science Department at Carnegie Mellon University. She received her Ph.D. in Computer Science from Carnegie Mellon University in 1989. From 2008-2016, she founded and ran research labs for Disney, rising to VP of Research and leading the labs in Pittsburgh and Los Angeles. From 2005-2015, she was Associate Director for Faculty in the Robotics Institute, running the promotion and tenure process and creating a mentoring program for pre-tenure faculty. Prior to moving to Carnegie Mellon in 2000, she was an Associate Professor and Assistant Dean in the College of Computing at Georgia Institute of Technology. She was editor-in-chief of ACM Transactions on Graphics from 2000-2002 and ACM SIGGRAPH Papers Chair in 2003. She was an elected director at large on the ACM SIGGRAPH Executive Committee from 2012-2017 and in 2017 she was elected ACM SIGGRAPH President. Her research focuses on computer graphics, animation, and robotics with an emphasis on generating and analyzing human motion.



Skyler Tse is a Boston-based visual / product designer who loves to create with ux/ui components, interactive principles, and data visualization. She recently graduated with BFA in Graphic Design from Boston University College of Fine Arts, and she hopes to pursue a degree that focuses on human-computer interaction to aid her journey in connecting people with technology.

We are so grateful to Skyler for creating our beautiful logo, style guide, and web design!


Q: I heard of a fellowship/job opportunity for graphics research, can you help me advertise?
A: Our mailing list and facebook groups are designed for this.

Q: Are your events and mailing lists the right venues for dicussing policies against discrimination and harassment?
A: We refer to ACM SIGGRAPH CARES and other events hosted by the Siggraph D&I committee (e.g the Siggraph Summit) for these discussions. Our events are targeted at celebrating successful women in our fields who can inspire the new generation and providing networking opportunities that will encourage more women to pursue research in the field.

Q: Are you targeting other SIGGRAPH affiliated venues?
A: At the moment we only have an event at the main SIGGRAPH conference but we hope to expand our efforts in the future.

Q: How can I get involved?
A: Please reach out to the organizers if you’d like to volunteer for the next event!

Q: Are men allowed in the events?
A: Our events are designed for woman-identifying researchers, but they are always open to all.